Mods
- Refine results Found 10 results.
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A Mod that add Sorcerers, Paladins, mightier champions, the ability to re-mold the landscape, and much much more!
- 6.7MB
- 150
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A Mod that add Sorcerers, Paladins, mightier champions, the ability to re-mold the landscape, and much much more!
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Adds a new path for champions, the Paladin.
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Allows your champions to become Sorcerers, unlocking new ways to level up and unusual spells
- 494KB
- 78
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Allows your champions to become Sorcerers, unlocking new ways to level up and unusual spells
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Adds a new kingdom and race with new special talents, items, champions and a new resource. For FE: LH 1.6
- 1.7MB
- 62
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Adds a new kingdom and race with new special talents, items, champions and a new resource. For FE: LH 1.6
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REQUIRES DLC 5, Sovereign Pack to use -- will not function without it.
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This Mod changes and adds scenery graphics, mostly changes to tree and foliage textures but also enhancements to the look of mountains and water.
- 28.6MB
- 33
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This Mod changes and adds scenery graphics, mostly changes to tree and foliage textures but also enhancements to the look of mountains and water.
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Moves Shrink to the Death Spellbook and adds four new spells to the Life Spellbook.
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Adds the Res Publica faction trait allowing for Republic governments
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Atmosphere Preserving Rebalance
By this mode I've tried to fix all balance and blind spot problems with preserving main mechanics and atmosphere.
- 940KB
- 4
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Atmosphere Preserving Rebalance
By this mode I've tried to fix all balance and blind spot problems with preserving main mechanics and atmosphere.
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The Mod adds new Quendar Kingdom. This faction does not use slaves, suffers from halved growth, but benefits from excellent city outputs and can train elite warriors.
- 1.2MB
- 3
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The Mod adds new Quendar Kingdom. This faction does not use slaves, suffers from halved growth, but benefits from excellent city outputs and can train elite warriors.