Mods
- Refine results Found 26 results.
-
After Doom is modification of the eigth and final map of "Knee-Deep in the Dead". I always asked myself "what exacly happened after the portal guarded by the powerful barons in the map E1M8?". The phobos portal anomaly has to be fought from the roots of evil.
- 30.7MB
- 15
- --
After Doom is modification of the eigth and final map of "Knee-Deep in the Dead". I always asked myself "what exacly happened after the portal guarded by the powerful barons in the map E1M8?". The phobos portal anomaly has to be fought from the roots of evil.
-
Replaces original weapon sprites with the "angled" versions from jdredalert's "Angled Doom" - https://forum.zdoom.org/viewtopic.php?f=43&t=66242
- 2.9MB
- 14
- --
Replaces original weapon sprites with the "angled" versions from jdredalert's "Angled Doom" - https://forum.zdoom.org/viewtopic.php?f=43&t=66242
-
DOOM 2 music - true-to-original high quality remake by Pieces of 8-bit
This is the high quality remake of the complete DOOM 2 OST made by Pieces of 8-bit.Playlist on YouTube: https://www.youtube.com/playlist?list=PLe4GPzW9S9fPQfeAX3rrr5VdEoO-IGKWhIf you enjoy old game music check out the 1400+ HQ remakes on my YouTube channel (https://www.youtube.com/@HQRemakes)
- 340.2MB
- 5
- --
DOOM 2 music - true-to-original high quality remake by Pieces of 8-bit
This is the high quality remake of the complete DOOM 2 OST made by Pieces of 8-bit.Playlist on YouTube: https://www.youtube.com/playlist?list=PLe4GPzW9S9fPQfeAX3rrr5VdEoO-IGKWhIf you enjoy old game music check out the 1400+ HQ remakes on my YouTube channel (https://www.youtube.com/@HQRemakes)
-
the MBF21 Extended DOOM Bestiary project (MEDB)
A resource pack of 29 additional enemies from level designers that is compatible with many modern source ports. Programmed in MBF21 Dehacked. For level designers that want access to a larger enemy roster than DOOM 2 that will work on various source ports besides just the GZDoom/ZDoom series of ports.
- 2.7MB
- 4
- --
the MBF21 Extended DOOM Bestiary project (MEDB)
A resource pack of 29 additional enemies from level designers that is compatible with many modern source ports. Programmed in MBF21 Dehacked. For level designers that want access to a larger enemy roster than DOOM 2 that will work on various source ports besides just the GZDoom/ZDoom series of ports.
-
Single Map, indoor/outdoor hybrid. Created using GZDoom in Boom format.<br />First person shooter - Doom II: Hell on Earth (mod).
- 83KB
- 3
- --
Single Map, indoor/outdoor hybrid. Created using GZDoom in Boom format.<br />First person shooter - Doom II: Hell on Earth (mod).
-
Adds the Heavy Cannon from Doom Eternal to Doom 2.
-
Custom version of the ultimate doom visor.
-
I created this mod a long time ago, its a short Horror mod for DOOM II on the GZDOOM engine. I never released it so i thought i just upload it for you people. Its about your daughter went missing on vacation with your grandparents. She went into a abandoned factory, and here your story begins.
- 22.8MB
- 2
- --
I created this mod a long time ago, its a short Horror mod for DOOM II on the GZDOOM engine. I never released it so i thought i just upload it for you people. Its about your daughter went missing on vacation with your grandparents. She went into a abandoned factory, and here your story begins.
-
Vanilla Angled Doom Weapons - Semi-Auto-Pistol - Serious Sounds
Vanilla Angled Doom Weapons, Semi-Auto-Pistol & Serious Sounds: A collection of three mods, one angling the Doom weapons, the other's making the pistol semi-automatic & the last adds new item sounds.
- 664KB
- 2
- --
Vanilla Angled Doom Weapons - Semi-Auto-Pistol - Serious Sounds
Vanilla Angled Doom Weapons, Semi-Auto-Pistol & Serious Sounds: A collection of three mods, one angling the Doom weapons, the other's making the pistol semi-automatic & the last adds new item sounds.
-
Quad Damage/Slaughter. For people who want to use this in their own projects.
-
10 Maps I have made back in 2007-2012 just for fun.
-
This is just a basic wad I'm making. I might even start up making a mega wad after this but right now I want some people to play it and see hows it like for them.Any feedback and critism is greatly accepeted. Thanks and Have fun
- 8.0MB
- 0
- --
This is just a basic wad I'm making. I might even start up making a mega wad after this but right now I want some people to play it and see hows it like for them.Any feedback and critism is greatly accepeted. Thanks and Have fun
-
The Bowels of Hell is a brief and intense custom campaign made for use with GZDoom, based on Doom 2, and contains an original story, five original maps, two original boss enemies, two original weapons, and four original music tracks.
- 73.6MB
- 0
- --
The Bowels of Hell is a brief and intense custom campaign made for use with GZDoom, based on Doom 2, and contains an original story, five original maps, two original boss enemies, two original weapons, and four original music tracks.
-
Plasma Rifle - Disable raise frame
Disables Raising Gun/Reloading animation for the Plasma Rifle.
- 0KB
- 0
- --
Plasma Rifle - Disable raise frame
Disables Raising Gun/Reloading animation for the Plasma Rifle.
-
BFG uses ammo other than cells, its total ammo capacity is 90 (3 shots), every BFG Ammo pack grants 30 Ammo points. Each shot uses 30 Ammo points.Summon (Ammo packs): BFGAmmoMainly targeted at people who want to use this in their own mods.
- 1KB
- 0
- --
BFG uses ammo other than cells, its total ammo capacity is 90 (3 shots), every BFG Ammo pack grants 30 Ammo points. Each shot uses 30 Ammo points.Summon (Ammo packs): BFGAmmoMainly targeted at people who want to use this in their own mods.
-
you start at the top of the ASUS HQ and have to work your way down, killing all the demons along the way.this is an (unfinished) 3-ish level wad, right now it contains only the first level, but soon it will contain 3 levels ( maybe more ).
- 770KB
- 0
- --
you start at the top of the ASUS HQ and have to work your way down, killing all the demons along the way.this is an (unfinished) 3-ish level wad, right now it contains only the first level, but soon it will contain 3 levels ( maybe more ).
-
A monster I created as a test for motion capturing 3D Models into sprites. Uploading him for anyone who might want to use him in their projects.
- 1.2MB
- 0
- --
A monster I created as a test for motion capturing 3D Models into sprites. Uploading him for anyone who might want to use him in their projects.
-
Bobbing floating 3D platform for GZDoom
A floating platform object for modders. Includes a bobbing effect to feel less static. For GZDoom only.
- 18KB
- 0
- --
Bobbing floating 3D platform for GZDoom
A floating platform object for modders. Includes a bobbing effect to feel less static. For GZDoom only.
-
700 3d models pack to use with doombuilder
-
models, Textures and an example map. Models have a working (fake) collision detection.