Mods
- Refine results Found 23 results.
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Warhammer II Mod Manager (non steam)
This is the initial release of the Warhammer 2. Non Steam version.
- 108KB
- 189
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Warhammer II Mod Manager (non steam)
This is the initial release of the Warhammer 2. Non Steam version.
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--- --- --- The game mainly uses artificial difficulty (e.g Cheating AI).This makes it so the AI can no longer use these cheats and forces it to play like a real player. For example it cannot conjure up funds out of thin air, suddenly summon armies without having to pay, get invisible combat boosts, etc.--- --- ---
- 2KB
- 92
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--- --- --- The game mainly uses artificial difficulty (e.g Cheating AI).This makes it so the AI can no longer use these cheats and forces it to play like a real player. For example it cannot conjure up funds out of thin air, suddenly summon armies without having to pay, get invisible combat boosts, etc.--- --- ---
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UI Performance Patch (WH2 and WH3)
Improves campaign/strategy map frame rate (fps) and reduces stuttering when interacting with the game's UI.
- 1.4MB
- 41
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UI Performance Patch (WH2 and WH3)
Improves campaign/strategy map frame rate (fps) and reduces stuttering when interacting with the game's UI.
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ive collected here a lot of mods that i found. most of them quality of life changes and units, also all this mods can just work together. yeah mb not as intended sometimes, but work. compilation is focused on vanilla, using it with big overhauls may cause errors
- 904.4MB
- 38
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ive collected here a lot of mods that i found. most of them quality of life changes and units, also all this mods can just work together. yeah mb not as intended sometimes, but work. compilation is focused on vanilla, using it with big overhauls may cause errors
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This mod changes the morale ,units fight to the death and fatigue to endurance without restriction.For campaign & custom battle!!!
- 2KB
- 26
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This mod changes the morale ,units fight to the death and fatigue to endurance without restriction.For campaign & custom battle!!!
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radious mod for old and current versions of the gamecurrent version of this mod here https://www.nexusmods.com/totalwarwarhammer2/mods/49
- 713.1MB
- 25
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radious mod for old and current versions of the gamecurrent version of this mod here https://www.nexusmods.com/totalwarwarhammer2/mods/49
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Lord of the Rings - Dunedain Collection
A collection of mods I have created around the Dunedain from lord of the ringsCurrently includes Rangers, Warriors and Cavalry and are a part of the Empire FactionTo install navigate to your total warhammer 2 folder then paste it inside the data folder. Delete from there to remove the mod
- 99KB
- 18
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Lord of the Rings - Dunedain Collection
A collection of mods I have created around the Dunedain from lord of the ringsCurrently includes Rangers, Warriors and Cavalry and are a part of the Empire FactionTo install navigate to your total warhammer 2 folder then paste it inside the data folder. Delete from there to remove the mod
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Dwarf Oathgold Runes (Unit Upgrades)
Add Runes to your Units!Using the Scrap mechanic from the Greenskins rework, this mod allows you to add all sorts of runes to your units.The runes are taken from the 9th edition book, and some artistic liberties to make them translate to Total War.
- 44KB
- 15
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Dwarf Oathgold Runes (Unit Upgrades)
Add Runes to your Units!Using the Scrap mechanic from the Greenskins rework, this mod allows you to add all sorts of runes to your units.The runes are taken from the 9th edition book, and some artistic liberties to make them translate to Total War.
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Skips past the game's intro videos straight to the main menu.
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Slight improvements to Vlad's stats, making him significantly stronger in battle but no game-breakingly overpowered.
- 1KB
- 12
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Slight improvements to Vlad's stats, making him significantly stronger in battle but no game-breakingly overpowered.
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Grimgor Ironhide - Bigger and Stronger
This mod makes Grimgor Ironhide much bigger and stronger, more lore-friendly version than his default in-game counterpart.
- 110KB
- 11
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Grimgor Ironhide - Bigger and Stronger
This mod makes Grimgor Ironhide much bigger and stronger, more lore-friendly version than his default in-game counterpart.
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Maxed Legendary Eataine Start - SAVEGAME
Save game where you start as LVL 40 Lord Tyrion with 16 slot capital. Save is Turn 1 save. Difficulty is Legendary.
- 7.6MB
- 10
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Maxed Legendary Eataine Start - SAVEGAME
Save game where you start as LVL 40 Lord Tyrion with 16 slot capital. Save is Turn 1 save. Difficulty is Legendary.
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An Empire SAVEGAME, where all empire faction are confederated under Emperor Karl Franz.
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EGS friendlyi hope
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Gyrocopter mount for dwarf Master Engineers
Finaly a Gyrocopter mount for the dwarf Master Engineer! Yay!
- 244KB
- 7
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Gyrocopter mount for dwarf Master Engineers
Finaly a Gyrocopter mount for the dwarf Master Engineer! Yay!
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Maxed Legendary Itza Start - SAVEGAME
Save Game where you start as Gor-Rok of Itza faction. You are level 40 and the Capital, Itza has 20 building slots.
- 7.6MB
- 6
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Maxed Legendary Itza Start - SAVEGAME
Save Game where you start as Gor-Rok of Itza faction. You are level 40 and the Capital, Itza has 20 building slots.
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Mod adds new cavalry unit: Death Knight. Only applies to the Vampire Count factions, and requires a Reliquary + Lodestone of Darkness in order to recruit. Very good compatibility, and adds a valuable new unit to the roster.
- 399KB
- 4
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Mod adds new cavalry unit: Death Knight. Only applies to the Vampire Count factions, and requires a Reliquary + Lodestone of Darkness in order to recruit. Very good compatibility, and adds a valuable new unit to the roster.
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All high Elves confederated by Avelorn.A turn 12 vanilla save game :)
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Op Units - No Upkeep, No Cap! Introducing two new custom units that I created just for fun. These units are designed exclusively for the Tomb Kings Faction and Vampire Counts Faction. Additionally, only players have the ability to recruit these units, as the AI will not consider them for recruitment.
- 44KB
- 2
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Op Units - No Upkeep, No Cap! Introducing two new custom units that I created just for fun. These units are designed exclusively for the Tomb Kings Faction and Vampire Counts Faction. Additionally, only players have the ability to recruit these units, as the AI will not consider them for recruitment.
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No more Lightning Strike (Night Battles)
You think that being able to circumvent the most basic mechanic of the game (the are of control/reinforcements for armies) with a simple click and perk point is cheesy and not cool?- Then this mod is for you!
- 1KB
- 1
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No more Lightning Strike (Night Battles)
You think that being able to circumvent the most basic mechanic of the game (the are of control/reinforcements for armies) with a simple click and perk point is cheesy and not cool?- Then this mod is for you!