Mods
- Refine results Found 32 results.
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A collection of various character artworks added to the game to add more variety.
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All gods and boons unlocked.
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Adds three events at the start of the game that lets you change one follower and/or yourself to other races. the third event gives the option of more Cosmic seeds and some gear.
- 14KB
- 68
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Adds three events at the start of the game that lets you change one follower and/or yourself to other races. the third event gives the option of more Cosmic seeds and some gear.
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Custom events made by myself including most of my events from Thea: The Awakening.
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A number of events that recreate the building attraction system of Thea: The Awakening with a bit of a twist to fit Thea 2: The Shatterings play-style.
- 1.4MB
- 61
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A number of events that recreate the building attraction system of Thea: The Awakening with a bit of a twist to fit Thea 2: The Shatterings play-style.
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Pick up extra traits at the start to gain creatures, demons, animals, undead, etc.
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Faction based trait cards allowing you to start as your favourite faction.
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General building overhaul that changes existing building's skills and adds new ones.
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A mod for expanding upon pets and animals including new events, pets and animal characters.
- 38.6MB
- 32
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A mod for expanding upon pets and animals including new events, pets and animal characters.
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Contains several bug fixes for the game for scripts, skills, descriptions, tooltips.
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Small collection of minor balancing changes. Just download the specific files you want.
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Adds a new tool in the form of healing kits for those characters that don't really need gathering or crafting tools.
- 3.5MB
- 21
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Adds a new tool in the form of healing kits for those characters that don't really need gathering or crafting tools.
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Adds a few new monster lairs with spawnable enemies to the lands of Thea.
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A faction of human pirates that spawns on the sea.
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This mod adds male magic users as wizards in addition to volh, gusla and female witches.
- 3.3MB
- 18
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This mod adds male magic users as wizards in addition to volh, gusla and female witches.
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Completely overhauls all god traits, giving them more impactful bonuses and negative effects in line with specific play styles.Buffs weaker deities and nerfs stronger ones for a more even playing field.
- 652KB
- 16
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Completely overhauls all god traits, giving them more impactful bonuses and negative effects in line with specific play styles.Buffs weaker deities and nerfs stronger ones for a more even playing field.
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Adds an event that, if properly played, allows you to recruit up to 2 dragons. To recruit one dragon in the squad must be "Chosen". To recruit the second, you need the "Chosen" to be "Human" and "Beautiful". The event happens during the expedition. For it to happen in your group there should be no other dragons.
- 359KB
- 15
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Adds an event that, if properly played, allows you to recruit up to 2 dragons. To recruit one dragon in the squad must be "Chosen". To recruit the second, you need the "Chosen" to be "Human" and "Beautiful". The event happens during the expedition. For it to happen in your group there should be no other dragons.
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After you help Arathor pull the sword from the stone and he disappears in a flash of light, have you ever wondered what happens after he left? What is a knight? What is Camroth?If you wondered these things then this is the mod for you.
- 45.9MB
- 14
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After you help Arathor pull the sword from the stone and he disappears in a flash of light, have you ever wondered what happens after he left? What is a knight? What is Camroth?If you wondered these things then this is the mod for you.
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A fix to the problem from running multiple mods that add new equipable items into the game.
- 63KB
- 14
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A fix to the problem from running multiple mods that add new equipable items into the game.
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I have created a replacement for the children module that removes the populationchance (which reduces the number of kids you can get based on how many turns in you are) from being used, and allows for more crossbreeding. Now also located on the Steam Workshop!
- 7KB
- 13
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I have created a replacement for the children module that removes the populationchance (which reduces the number of kids you can get based on how many turns in you are) from being used, and allows for more crossbreeding. Now also located on the Steam Workshop!