Mods
- Refine results Found 22 results.
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Music pack that replaces all music in the game with music tracks from The Terminator and Terminator 2: Judgement Day soundtracks
- 23.2MB
- 135
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Music pack that replaces all music in the game with music tracks from The Terminator and Terminator 2: Judgement Day soundtracks
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This lets you toggle the HUD on/off ingame with a hotkey.
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This mod removes emission from side of Plasma Pulse Rifle aka Endo Rifle. I think its more movie accurate this way, atleast based on T1, T2, T3 movies :)
- 11.6MB
- 124
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This mod removes emission from side of Plasma Pulse Rifle aka Endo Rifle. I think its more movie accurate this way, atleast based on T1, T2, T3 movies :)
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If you need realistic, this reshade preset will help you!
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Better graphics!
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Disable Lens Dirt effect for Bloom
This mod will remove the dirty lens effect when Bloom is enabled. These can be seen as static smudges and spots when looking at bright light sources.
- 13KB
- 61
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Disable Lens Dirt effect for Bloom
This mod will remove the dirty lens effect when Bloom is enabled. These can be seen as static smudges and spots when looking at bright light sources.
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This mod will change enemy AI hearing, sight, perception to higher numbers/values. Basically it should make enemies more aware, but it needs proper testing in more situations, so let me know in comment.
- 30KB
- 59
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This mod will change enemy AI hearing, sight, perception to higher numbers/values. Basically it should make enemies more aware, but it needs proper testing in more situations, so let me know in comment.
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Weapon projectile impacts (bullet holes) last longer now. Normally projectile impacts (most of them) disappear after 4 seconds, now its changed to 20 for all types (explosions, bullet holes, plasma impacts etc.)Limit for projectile impact quantity is still same, so dont expect 1000 bullet holes or something like this.. maybe in a future
- 49KB
- 48
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Weapon projectile impacts (bullet holes) last longer now. Normally projectile impacts (most of them) disappear after 4 seconds, now its changed to 20 for all types (explosions, bullet holes, plasma impacts etc.)Limit for projectile impact quantity is still same, so dont expect 1000 bullet holes or something like this.. maybe in a future
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Terminator Resistance Modding Tools
* UNOFFICIAL * --- These are the current Tools / Utilities / Programs (used to Mod "Terminator: Resistance".) ---> I have compiled these from various credited sources in an effort to make modding this amazing game, more accessible to other modders. The purpose of this page is to empower all Modders to CREATE content for this beautiful game.
- 23.2MB
- 44
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Terminator Resistance Modding Tools
* UNOFFICIAL * --- These are the current Tools / Utilities / Programs (used to Mod "Terminator: Resistance".) ---> I have compiled these from various credited sources in an effort to make modding this amazing game, more accessible to other modders. The purpose of this page is to empower all Modders to CREATE content for this beautiful game.
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A ReShade preset that emulates the look and feel of the original 1984 Terminator Future war scenes, and also eliminates the "green tone map" filter when in daylight.
- 18.3MB
- 43
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A ReShade preset that emulates the look and feel of the original 1984 Terminator Future war scenes, and also eliminates the "green tone map" filter when in daylight.
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Mod gives option to choose alternative T-800's eyes. I made few variations to choose from. I really like old look from T1, T2 movies (Option 1, 4, 6 style), where its just red circle basically, so it was my first intention, but i also made some additional variations. Everybody likes to choose... :)
- 276KB
- 41
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Mod gives option to choose alternative T-800's eyes. I made few variations to choose from. I really like old look from T1, T2 movies (Option 1, 4, 6 style), where its just red circle basically, so it was my first intention, but i also made some additional variations. Everybody likes to choose... :)
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Pack that replace default music with tracks from the Terminator movies. There will be Pack gradually updated and optional single files, that can be used along with main pack. There is so many tracks in game, that i will need to update pack gradually. I hope you understand that, if you have specific request..let me know :)
- 7.8MB
- 34
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Pack that replace default music with tracks from the Terminator movies. There will be Pack gradually updated and optional single files, that can be used along with main pack. There is so many tracks in game, that i will need to update pack gradually. I hope you understand that, if you have specific request..let me know :)
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Mod will change default T-800's yellow teeth to specific texture (1 Option at this moment)
- 4.5MB
- 33
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Mod will change default T-800's yellow teeth to specific texture (1 Option at this moment)
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Alternative Main Menu Character
Mod will change Main Menu T-800 model to Infiltrator model from DLC1. I think its looks pretty good, specially if you play Infiltrator mode.
- 14.2MB
- 33
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Alternative Main Menu Character
Mod will change Main Menu T-800 model to Infiltrator model from DLC1. I think its looks pretty good, specially if you play Infiltrator mode.
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Bare arms instead of sleeved ones.
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Terminator Resistance Potato PC Mod
This mod increase more Performance on a low end or Potato PC
- 4KB
- 22
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Terminator Resistance Potato PC Mod
This mod increase more Performance on a low end or Potato PC
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Mod gives you new arms/hands texture for main character Jacob Rivers, with different pattern/color/camouflage (4 Options at this moment)BTW: Size of files is so big because textures are 4096x4096, like default.
- 51.1MB
- 17
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Mod gives you new arms/hands texture for main character Jacob Rivers, with different pattern/color/camouflage (4 Options at this moment)BTW: Size of files is so big because textures are 4096x4096, like default.
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Changing some parameters to make the AI perception as lore-friendly as possible, make the game more challenging as in the Future War scenes on the first film.
- 29KB
- 17
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Changing some parameters to make the AI perception as lore-friendly as possible, make the game more challenging as in the Future War scenes on the first film.
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Yes, Jacob's hands/arms model changed to Cybernetic hands/arms from Infiltrator model aka T-800 skinjob, CSM-102 (DLC1).!!!You need set Field of View in Main Menu between 70-75 or hands look weird after mod installation!!!
- 3.4MB
- 16
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Yes, Jacob's hands/arms model changed to Cybernetic hands/arms from Infiltrator model aka T-800 skinjob, CSM-102 (DLC1).!!!You need set Field of View in Main Menu between 70-75 or hands look weird after mod installation!!!
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Stutter Reduction Optimization Tweaks
Larger maps in Terminator Resistance can cause a great deal of stuttering, even on high end rigs. Apply these tweaks to improve streaming and garbage collection.
- 2KB
- 12
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Stutter Reduction Optimization Tweaks
Larger maps in Terminator Resistance can cause a great deal of stuttering, even on high end rigs. Apply these tweaks to improve streaming and garbage collection.