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More Things full expands the gameplay and equipment in multiplayer mode. All files are available in the game files or can be hosted, so the mod does not introduce new files, it only changes or unlocks existing files. More Things lite does not include unfinished maps and objective.
- 80.4MB
- 1
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More Things full expands the gameplay and equipment in multiplayer mode. All files are available in the game files or can be hosted, so the mod does not introduce new files, it only changes or unlocks existing files. More Things lite does not include unfinished maps and objective.
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Ray Tracing Simulation Mass Effect 3
This Reshade presset is an attempt to make the simulation of tracing better, namely effects: Reflections, Shadows, Lighting.
- 6KB
- 3
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Ray Tracing Simulation Mass Effect 3
This Reshade presset is an attempt to make the simulation of tracing better, namely effects: Reflections, Shadows, Lighting.
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Better Power Descriptions (Multiplayer)
Corrects false, misleading or incomplete descriptions of powers and equipment.
- 51KB
- 13
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Better Power Descriptions (Multiplayer)
Corrects false, misleading or incomplete descriptions of powers and equipment.
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Damage Numbers adds dynamic damage indicators to every hit - telling you exactly how much damage each attack dealt.
- 2.0MB
- 24
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Damage Numbers adds dynamic damage indicators to every hit - telling you exactly how much damage each attack dealt.
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Take Earth Back Russian translation
Перевода мода Take Earth Back
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Enhanced DLC Integration (EDI) transforms the way you experience Mass Effect 3 by integrating all major DLC into the main storyline, thus creating a streamlined and cohesive narrative.
- 114.8MB
- 76
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Enhanced DLC Integration (EDI) transforms the way you experience Mass Effect 3 by integrating all major DLC into the main storyline, thus creating a streamlined and cohesive narrative.
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Translation of Ark Mod Russian Version 0.92
Полный перевод мода Ark Mod
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Adds 2 extra powers to each of Shepard's classes and removes the level requirement for their powers. Does not edit squadmates.
- 21.7MB
- 46
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Adds 2 extra powers to each of Shepard's classes and removes the level requirement for their powers. Does not edit squadmates.
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My Custom Shepard ported into ME3 from LE.
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Fixes the bug of the Arguing Couple asset having a value of 0. This bug is present in both OT3 and LE3.
- 3KB
- 32
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Fixes the bug of the Arguing Couple asset having a value of 0. This bug is present in both OT3 and LE3.
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Makes Jack's ponytail available for FemShep, but as a DLC this time! And with THE HAIR TIE!! PLUS CHARACTER CREATION!!!!!!!!
- 38.7MB
- 16
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Makes Jack's ponytail available for FemShep, but as a DLC this time! And with THE HAIR TIE!! PLUS CHARACTER CREATION!!!!!!!!
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Enhances Infiltrators in Mass Effect 3 with Tech Armor, Combat Drones, and Adrenaline Rush. Everything else is untouched.
- 3.3MB
- 7
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Enhances Infiltrators in Mass Effect 3 with Tech Armor, Combat Drones, and Adrenaline Rush. Everything else is untouched.
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Multiplayer Store Auto-Purchase Mouse Macro (For Full Experience Mod)
Uses Pulover's Macro Creator to automatically purchase Jumbo Spectre Packs while using the extended selction of packs from the Full Experience mod's cut content; This is intended for players migrating from XBox/Playstation/Wii U who want to catch up quickly and enjoy Platinum again, grind for promotions, or simply match their existing manifest.
- 4KB
- 4
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Multiplayer Store Auto-Purchase Mouse Macro (For Full Experience Mod)
Uses Pulover's Macro Creator to automatically purchase Jumbo Spectre Packs while using the extended selction of packs from the Full Experience mod's cut content; This is intended for players migrating from XBox/Playstation/Wii U who want to catch up quickly and enjoy Platinum again, grind for promotions, or simply match their existing manifest.
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Joker is a Love Interest - Russian translation
Полный перевод мода The Hatboy Project - Joker is a Love Interest
- 17KB
- 6
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Joker is a Love Interest - Russian translation
Полный перевод мода The Hatboy Project - Joker is a Love Interest
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ME3 Shield Gate mechanic tweaks (Disabled or 100 percentage or 75 or 50 or 25 )
Now you can tweak Shield Gate mechanic to your liking. You can turn it off or change percentage of it to 25/50/75/100%
- 5KB
- 7
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ME3 Shield Gate mechanic tweaks (Disabled or 100 percentage or 75 or 50 or 25 )
Now you can tweak Shield Gate mechanic to your liking. You can turn it off or change percentage of it to 25/50/75/100%
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ME3 Separate Use Cover Sprint (configurable for any key )
ME3 Separate Use Cover Sprint - choose whatever keys you want. In menu Next_weapon = cover, Previous_weapon = sprint, Use/Sprint/Cover = solely Use.
- 3KB
- 5
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ME3 Separate Use Cover Sprint (configurable for any key )
ME3 Separate Use Cover Sprint - choose whatever keys you want. In menu Next_weapon = cover, Previous_weapon = sprint, Use/Sprint/Cover = solely Use.
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ME3 Tech and Biotic Powers Penetrate Shields
Biotic and tech powers penetrate shields
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ME3 no low health blood drops on screen
This mod removes blood drops that cover screen when health decrease in Mass Effect 3 Original Trilogy.
- 771KB
- 11
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ME3 no low health blood drops on screen
This mod removes blood drops that cover screen when health decrease in Mass Effect 3 Original Trilogy.
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Dynamic Weapon Lowering (DWL) ensures that Shepard raises or lowers their weapon based on whether they are inside or outside of combat. The system intelligently monitors your current gameplay, and automatically adjusts the position of your arms and weapon in a timely manner -- all without your input!
- 9.6MB
- 66
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Dynamic Weapon Lowering (DWL) ensures that Shepard raises or lowers their weapon based on whether they are inside or outside of combat. The system intelligently monitors your current gameplay, and automatically adjusts the position of your arms and weapon in a timely manner -- all without your input!
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ME3 Toggle Walk (no need hold button to walking ) and optionally unlocked key T to bind
In ME3 to walk you need hold button. With this mod walking is toggle like in ME1 - click once to enable walking (disable jog ), click again to disable walking (enable jog ).
- 3KB
- 17
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ME3 Toggle Walk (no need hold button to walking ) and optionally unlocked key T to bind
In ME3 to walk you need hold button. With this mod walking is toggle like in ME1 - click once to enable walking (disable jog ), click again to disable walking (enable jog ).
News & Updates
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We launched our Donation Points System in 2018 to give back to the mod authors on Nexus Mods who have given so much to all of us in our community. To date, we have paid out over $7 million USD to our mod authors via this system. The DP system allows authors to earn points which they could redeem for PayPal payouts, discounted games and, until recently, discounted Premium Memberships. These included Lifetime Premium Memberships, which is something we stopped selling back in 2021 for our nor...
- 436 Comments
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A beast of monstrous proportions is approaching. We spotted it a while back, lumbering over the horizon. It has since picked up such momentum that its arrival is now upon us.
The site will hit 10 billion file downloads today.
This is an epic milestone for Nexus Mods and the modding community. To put this number into perspective:
If every download were a footstep, you could walk to the moon 11 times (1), or walk The Seven Thousand Steps (2) to High Hroth...- 162 Comments
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For the last 6 months, the new App Team have been working hard on laying the foundations for our next-generation mod manager - the Nexus Mods App. There isn't anything fancy to show just yet, but we'd like to share an update with you all on the technical choices and design decisions we've made so far.
This video was originally streamed as part of C3: Community Creation Con on 2 Feb 2024, but in case you missed it (or simply weren't interested in a conference around Bethesda games) we...- 123 Comments
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Notifications System further updates
This is a follow-up on yesterday's update to the Notifications System covered in our last news post. We want to address some of the pain points users will have experienced and what improvements we have made as a result of your feedback.
The new system was sending notifications for new comments on tracked mods. This was an error and we switched this off but 300,000 notifications of this type were delivered. We cannot easily delete these and you will see these if you are logging in f...- 196 Comments
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C3: Community Creations Con starts 2 Feb
Exciting News for our amazing community! Get ready for an immersive and creative experience at the upcoming C3: Community Creations Con, happening on the 2nd and 3rd of February. This event is a celebration of the incredible talent within our community, showcasing a diverse array of creations across the Fallout and Elder Scrolls games. But that's not all – by tuning in to the live streams on Twitch, you stand a chance to win fantastic prizes, including free games and the grand prize, a "noblec...
- 30 Comments
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Palworld continues to break records on Steam, racking up 1,864,421 unique concurrent players in the past 24 hours. At least 4 of those uniques are in the Nexus Mods offices, where after-hours ‘research’ is being conducted.
Whether you think this game has arrived out of the blue, or was an obvious hit, one thing is clear; It bears a lot of similarity to an existing game franchise you may have encountered, namely Pokémon. We won’t go into detail about potential similarities; suf...- 142 Comments
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Enhancing Night City - deceptious
We have the privilege of speaking with deceptious, a Cyberpunk mod author who pushes the boundaries of the types of mods that can be made. They are the author of the Romance Enhanced Series, New Quests and many other immersive improvements to Night City.
Thanks for chatting to us. Would you mind telling us what got you into modding?
I have a background/job in game dev, and have used mods before for games like Fallout: New Vegas, Fallout 4, and Skyrim, but hadn’t act...- 44 Comments
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Notifications System Improvements
This post is a follow-up on the ongoing system changes we have been making to further improve our site performance and user experience.
Once you’ve read through it, please feel free to leave your feedback, thoughts or suggestions. Any off-topic posts may be removed or moderated; if you’d like to make an unrelated suggestion please use our feedback board.
What are we doing?
We’re updating our notifications system so that it better handles our curre...- 179 Comments
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Introducing: The Porpoise and The King
Today we're announcing some new additions to the Community Team. You may have seen their names here and there on the website already but I hope you will join me in giving a warm welcome to Amber (spamPorpoise) and Charlie (JustThatKing). Charlie is joining us as a Community Manager and Amber is taking on our newly created role of Customer Support Specialist. Here's a little Q&A we put together for the occasion.
Welcome, Amber and Charlie. Why don’t you both tell us a bit about...- 31 Comments
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Mass Effect Mod of the Year 2023 - Winners
Happy New Year from the Mass Effect Modding Community! It's time to announce the winners of our annual Mod of the Year Awards!
This year we've ended up with not one, but two categories with tied votes for first place! So we're taking a page out of the Academy's book and in the spirit of celebrating the amazing work of 2023, presenting the award to both winners.
Congratulations to all the nominees and winners. We'll see you all again in December, after what I'm sure will b...- 14 Comments
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A joyous festive season to you all my gamers. As you may have noticed, in the spirit of the season, we have been busy posting themed mods on Facebook and X(Twitter) as well as the Forum once per day to mark the 12 days counting down to Saturalia.
To get more eyes on these fun pieces of content, we’re releasing this news post roundup of all the mods we’ve posted so far with more to come. The news post will be updated daily until all 12 featured mods are added.
For m...- 40 Comments
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Update 9 Jan 2023
This change is now live for all users. You can view the new preferences section here.
As part of our ongoing work to update the Nexus Mods website and services, we will be making some changes to separate the “site preferences” and “content” pages that can be found under “My Nexus Account”. This is the first step in our efforts to consolidate the various places around the website where you can change different account preferenc...- 66 Comments
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BBCode update for mod pages and comments
We've got an important bug fix that we're going to be squeezing in before Christmas that may cause some minor problems with how mod pages, comments (and other content that uses BBCode) are displayed. The update was initially released yesterday but we have since rolled it back as it introduced a breaking change to content containing certain use cases of spoiler tags.
Our biggest concern is that this problem occurs in the description of many popular mods so we've delayed the release ...- 86 Comments
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Summary
Recently we let you all know about an update we planned to make to our forum software. Our previous forum software, unfortunately, was extremely out-of-date and was really holding us back on being able to make quick and tangible updates to the Nexus Mods website. We've now finished this update and this article is going to explain what's changed, why we made the change and what you can expect in the short- to mid-term because of this change.
The New Forum <...- 111 Comments
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Update - 21st November. Forums are once again live. Please post any forum-related feedback here.
The Forums will be going down for extended maintenance on Monday 13th November. This downtime is likely to extend until Tuesday 21st November.
After 20 years in existence, the forums are getting an update. While some planned changes will affect the forums visually and functionally, most of this work is on the back-end, to uncouple the forums from a variety of connected service...- 221 Comments
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The New Blur Setting for Adult Content is Here
We've added a new option to your Content Blocking settings which enables adult content but blurs out the tiles and images by default.
It's fair to say this is a feature a lot of users really wanted for browsing the website and it has been the most upvoted suggestion on the feedback board since we opened it earlier in the year.
This new feature will show adult mods and media in search results and on the listing pages (e.g. the game homepage with the Hot Files) but the ...- 277 Comments
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Starfield Vortex Support Updated
Hotfix Update 2023-09-22 20:48 GMT
A hotfix update has been released to temporarily disable some of the new features in this extension. Please see the pinned comment for more information.
Starfield mods have racked up an impressive 14 million downloads since the game launched 2 weeks ago and we're super excited to see all the mods being shared. Over 400,000 users have used Vortex to install and manage their mods since then and we've been working on an update based on th...- 261 Comments
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Ultimate Skyrim Collection: Gate to Sovngarde
It’s rare for a mod collection to come along that's been constructed with utmost care and attention to detail, where each mod serves a very specific purpose and contributes to a magnificent game experience. Gate to SovnGarde, the Skyrim SE total overhaul by JaySerpa, is just that.
Carefully crafted by modder and content creator JaySerpa, this collection brings together 980 mods to expand and deepen your Skyrim experience. Anyone that follows Jay on Twitch has seen this collection c...- 98 Comments
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Starfield is almost here! We can't wait to join Constellation and explore the stars on 1 September and we're even more excited about the potential for mods the game has. Sim Settlements in Space? Yes, please. A whole new perk overhaul? Don't mind if we do. A mod that turns all planets into sandwiches? Sure! Today we're going to talk about the Starfield Community Patch Project which serves to collect and fix any bugs in the base game.
The idea of a community patch for Starfield isn'...- 419 Comments
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The future of Vortex and the Nexus Mods app
Back in October 2022, we announced the arrival of Tim (Halgari) to the Nexus Mods team. We touched briefly on the future of Vortex and potential 2.0 updates. Things went a bit ‘stealth mode’ after that, so now it’s time to give more of an update on how the team has developed and how we see the next generation of mod management. This is going to be a long one, so buckle up!
A brief history of Vortex
Development of Vortex first began all the way back in 2016. At...- 509 Comments