Welcome to XVB02 Mojave fly by
Vertibird (Fallout 2)
Updates
Mod Brief
You will see these cargo vertibirds flying over the map occasionally
Here is a mod for Fallout 2 enjoyers
years ago now I got a request from the Creator Webbproductions to animate a modders resource made by coffinbag that has been on the site now for years (2012), the creator of the resource used the FNV model as a base and made some adjustments to sort of replicate The XVB02 seen in Fallout 2. Well this mod has taken that site relic and given it the vehicular animations it deserved. You can now seen this Cargo Vertibird in the Fallout new Vegas.
Below is a video on the right which I published Showcasing some animation and model testing - This mod does not place any vertibird at Searchlight airport. the video below is playtesting. This mod adds Vertibird Flyovers . The video on the left showcase an encounter with this mods content
This mod when I share it should have a few versions so I will just go over them here -
Both performance and quality are the same mod just with different models
Original Quality -
The version you see in the video
Performance Quality -
Removes a lot of geometry - Check images - Performance -
Removes landing gear Animations ( you dont see these anyway ) . Which is also a benefit given the Landing gear is supposed to be fixed
Manual installation -
The mod files are setup so that the "data/" folder is the root. so just drag and drop that into the folder containing your fallout new Vegas executable and then activate the ESP in "data files", archive invalidate, and the modification should be in your game
Mod manager installation -
The mod files are structured correctly, so you are good to install with your mod manager.
Credits&Thanks
Nexus mods
Nifskope
blender
obsidian/bethesda -
Blender nif extentsion
Geck
Geck extender
NVSE
Imgur
coffinbag
Webbproductions
Vertibird (Fallout 2)
![](https://i.imgur.com/1qWByBh.jpg)
Updates
Spoiler:
Version 3 release - 28/02/2024 - Dynamic Flight pathing for GIR
changes flight pathing for GIR -
Removes all unnecessary world space data from the mod -
added additional information to the ini
Version 2.1 release - 22/02/2024 - Dynamic Flight pathing for standalone
overhauls flight pathing to be dynamic - the original mod used static pathing - meaning you had to be in certain areas to have this special encounter - with this version the Vertibird has "free" pathing so it can travel anywhere. increasing its impact massively.
.1 - The original mod has some redundant data which was interfering causing an issue where the model could be seen appearing statically over Repconn officers - this has been fixed.
Version 1.1 Enclave Skin Addon - 15/11/2023 -
standalone Texture change for version 1
GIR and INI update -
Requires GIR and JIP
This optional version of the mod adds a Version which is compatible with Global Imposter Region - it also comes with an Ini config File which allows you to enable or disable (enabled by default) Enclave content and also adjust the spawn chances
Show
Version 3 release - 28/02/2024 - Dynamic Flight pathing for GIR
changes flight pathing for GIR -
Removes all unnecessary world space data from the mod -
added additional information to the ini
Version 2.1 release - 22/02/2024 - Dynamic Flight pathing for standalone
overhauls flight pathing to be dynamic - the original mod used static pathing - meaning you had to be in certain areas to have this special encounter - with this version the Vertibird has "free" pathing so it can travel anywhere. increasing its impact massively.
.1 - The original mod has some redundant data which was interfering causing an issue where the model could be seen appearing statically over Repconn officers - this has been fixed.
Version 1.1 Enclave Skin Addon - 15/11/2023 -
standalone Texture change for version 1
GIR and INI update -
Requires GIR and JIP
This optional version of the mod adds a Version which is compatible with Global Imposter Region - it also comes with an Ini config File which allows you to enable or disable (enabled by default) Enclave content and also adjust the spawn chances
Mod Brief
You will see these cargo vertibirds flying over the map occasionally
Here is a mod for Fallout 2 enjoyers
years ago now I got a request from the Creator Webbproductions to animate a modders resource made by coffinbag that has been on the site now for years (2012), the creator of the resource used the FNV model as a base and made some adjustments to sort of replicate The XVB02 seen in Fallout 2. Well this mod has taken that site relic and given it the vehicular animations it deserved. You can now seen this Cargo Vertibird in the Fallout new Vegas.
Below is a video on the right which I published Showcasing some animation and model testing - This mod does not place any vertibird at Searchlight airport. the video below is playtesting. This mod adds Vertibird Flyovers . The video on the left showcase an encounter with this mods content
This mod when I share it should have a few versions so I will just go over them here -
Both performance and quality are the same mod just with different models
Original Quality -
The version you see in the video
Performance Quality -
Removes a lot of geometry - Check images - Performance -
Removes landing gear Animations ( you dont see these anyway ) . Which is also a benefit given the Landing gear is supposed to be fixed
Manual installation -
The mod files are setup so that the "data/" folder is the root. so just drag and drop that into the folder containing your fallout new Vegas executable and then activate the ESP in "data files", archive invalidate, and the modification should be in your game
Mod manager installation -
The mod files are structured correctly, so you are good to install with your mod manager.
Credits&Thanks
Nexus mods
Nifskope
blender
obsidian/bethesda -
Blender nif extentsion
Geck
Geck extender
NVSE
Imgur
coffinbag
Webbproductions