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Sheson recently discovered a brand new LOD system implemented in Skyrim SE. It basically solves all the old game's ugrids issues. You can now set a parameter in your ini file that draws all medium and large objects at full detail for the specified distance, without drawing small objects and grasses that you wouldn't be able to see anyway, and without loading NPCs and scripts for all those extra cells. It means gorgeous draw distances at almost zero fps cost!
Skyrimprefs.ini
uLargeRefLODGridSize=11 <--- change this value to 21.
Quick image to compare 11 to 21 values. The distance extends well beyond the mountains though :)
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Examples:
https://steamcommunity.com/id/DragonbornTom/screenshots/
[LOD]
fLODFadeOutMultSkyCell=1.0000
fLODFadeOutMultObjects=15.0000
fLODFadeOutMultItems=15.0000
fLODFadeOutMultActors=15.0000
Should I try changing these possibly?
one in the steam folder
and one under dokuments/myGames/skyrim
you need to change the one in my games
The setting is under 'General'