About this mod
Few things are more pitiful than the transformation of a soul into an insane wraith. Among these, there are those who have plunged into a deep mental abyss of sadness and despair, becoming what many know as Mourning Souls, the personification of desolation.
- Requirements
- Permissions and credits
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Translations
- French
- Changelogs
- Donations
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- If you use, like and value my work, please consider giving an endorsement. I've worked hard for years to offer you the best of me for free, and the only thing I ask in return is this gesture, which increases my relevance and engagement on Nexus, and motivates me to continue;
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"Few things are more pitiful than the transformation of a soul into an insane wraith. Among these, there are those who have plunged into a deep mental abyss of sadness and despair, becoming what many know as Mourning Souls, the personification of desolation.
Souls trapped in the mortal world for their desires, fears or unfinished purposes, gradually end up transforming themselves into traditional ghosts, who obsessively seek what holds them to their former existence, and prevents them from moving forward. It is known that after a while, this state corrodes their mind making them insane, almost irrational, excising their personalities, and transforming them into a mere avatar of their desires, fears and passions, making them become nothing more than a shadow of their former selves, now covered by an ectoplasmic form that reflects their disturbed and deplorable minds and hearts.
A wraith can then be the personification of many things, from the most well-known, generally personifying anger and ambition, be it religious, economic or political, to some very specific ones like the case of Rotten Maidens, young girls who died close to their marriages, or even those who were dominated and enchanted by magicians, becoming powerful Guardian Specters. But, among all these horrifying beings, those who are the personification of absolute sadness and despair stand out: their ectoplasmic appearance shapes what is going on inside their minds, a shattered heart and personality, reflected in the soul's torn clothing, gaunt body and a corrosive sadness manifested on their deformed faces in an extravagant look of disillusionment. They carry sharp daggers and schytes, with which they penetrate the body and soul of their enemies in quick and cutting blows, just like the excruciating thoughts that haunt their minds in the afterlife, weapons that cause bloody wounds, and drainage of the victim's vigor, as if they were the touch of depression itself.
These kind of revenants occur and are common in Soul Cairn, haunting not only the journey of mortals who, perilously, penetrate this Oblivion plan, but also disturbing even the souls who live there imprisoned."
by Beastmaster Mihail *
(*Who is Beastmaster Mihail? He is my avatar/persona within the universe composed of all my mods. He is the ingame author who writes the texts that are usually presented as descriptions for my mods. A former monster hunter, now a dedicated scholar, he is planned to be released as an NPC in late 2022/early 2023, doing the same job in-game as my descriptions do on Nexus.)
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- 2 new creatures: Mourning Souls (in 2 variants).
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So far no incompatibilities have been found between this mod and other mods.
(OBS- If by chance when installing several of Mihail's mods at the same time you are asked about files overwriting those of other Mihail mods or other authors mods, don't worry because they are just the same files shared between mods. I recommend that on these occasions always give preference to the files contained in my mods, and among mine always give preference to the mod you are installing last.)
![](https://i.imgur.com/C3cLO6f.png)
The Mihail Monsters and Animals series aims to create and make available to the community the most complete set of creatures for TES 5: Skyrim, implemented in an immersive and unique way, with respect to the pillars of lore. Instead of pathetically just throwing models and textures in the game reusing 100% vanilla mechanics, the creatures made by Mihail have uniqueness and extreme zeal in their idealization and implementation, which will provide you with an experience that you have never had before in this area.
![](https://i.imgur.com/amFA4g0.png)
Author:
Mihail- models, effects, sounds, animations, game implementation;