Adds trees and plants to Dawnstar, Falkreath, Ivarstead, Markarth, Morthal, Raven Rock, Riften, Riverwood, Rorikstead, Solitude, Whiterun, and More... fully modular
Optional: Adds an amazing Statue of Kynareth to Whiterun.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
Upload permission: You can upload my patches to Bethesda.net (Patches-Only)
Translate permission: Yes, no credit or permission is needed
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is not opted-in to receive Donation Points
Whiterun - Added Plants, also removed/changed some plants so the total plant count is lower than before.
Whiterun - Added Do As You Say Redux Patch
Whiterun - Added JK's The Drunken Huntsman Patch
Windhelm - Added 29 Trees and 107 Plants
Windhelm - Added Dawn of Skyrim Patch
Windhelm - Added Icy Windhelm Patch
Version 3.3.0
Added HS Player Homes - Breezehome Patch
Added JK's Candlehearth Hall Patch
Updated City Trees: All-In-One (Final Update)
Updated City Trees: Windhealm
As of (Ver. 4.0.0) I will be ending support for (City Trees: All-In-one) and (City Trees: Open Cities Skyrim). They will be moved to a separate archive :)
Version 3.2.3
Removed an old record from JK's Skyrim Patch for Rorikstead
Removed an old record from RU_CityTreesSE_Rorikstead_Addon_SWAP.ini
Version 3.2.2
Added Convenient Carriages Patch for Rorikstead
Added Rorikstead Basalt Cliffs Patch
Updated The Great Town of Ivarstead Patch
Updated City Trees: Riverwood
Updated City Trees: Rorikstead
Version 3.2.1
Added Cities of the North - Falkreath Patch
Added The Great Town of Ivarstead Patch
Added The Great City of Rorikstead Patch
Updated City Trees: Rorikstead
Updated City Trees: Rorikstead - Extra Clutter Add-On (Not Compatible With Jk's Skyrim)
Version 3.2.0
Added City Trees: Rorikstead
Added City Trees: Rorikstead - Extra Clutter Add-On (Not Compatible With Jk's Skyrim)
Added ELFX Patch for Rorikstead
Added Nature Of The Wild Lands Patch for Rorikstead
Added JK's Skyrim Patch for Rorikstead
Added Fences Of Skyrim Support
Version 3.1.1
Adjusted the position of two trees to prevent clipping in Riverwood
Version 3.1.0
Added City Trees: Whiterun Fence - Adds fences to the stairs near Jorrvaskr.
Removed the stone wall I added to the stairs near Jorrvaskr from all plugins due to navmesh being blocked by it
Version 3.0.1
Added Enhanced Solitude SSE Patch
Version 3.0.0
Added modular city plugins for (Markarth, Riften, Solitude, Whiterun, Windhelm)
Updated all patches
Updated FOMOD Installer - Fixed a wrong install condition for a patch
NOTE: Ivarstead & Riverwood patches have had their names changed :)
Version 2.6.0
Added Aspens Ablaze Patch
Removed a tree & added more plants and trees, Fixed errors in Ivarstead
Moved some trees, Fixed errors in Riverwood
Version 2.5.2
Added JK's Whiterun Patch
Added JK's Whiterun Patch - Open Cities Skyrim Version
Version 2.5.0
Added RedBag's Solitude Patch for Open Cities Skyrim
City Trees: Whiterun Lanterns - Now compatible with Open Cities Skyrim
Updated FOMOD Installer - Now all plugins are optional, this removes the need for the standalone version
Version 2.4.4
Added RedBag's Solitude Patch
Version 2.4.3
Added Convenient Carriages Patch
Added Expanded Towns and Cities (SSE) Patch
Updated City Trees: Riverwood
Version 2.4.2
Updated FOMOD Installer - it will now properly detect if you need the Lanterns Of Skyrim II Patch
Updated JK's Skyrim Patch - Removed some clipping plants that I missed in Whiterun
Version 2.4.1
Updated City Trees: Whiterun Lanterns
Version 2.4.0
Added City Trees: Falkreath
Added City Trees: Ivarstead
Added City Trees: Less Is More - Removes all plants, leaving just trees. [Riften, Solitude, Markarth, Whiterun, Only]
Added City Trees: Whiterun Rapid Rocks
Added some extra Plants to Riverwood
Updated FOMOD Installer - Now Open City Users can install Compatible plugins from the Addon Section
Updated the main plugin - Removed Rapid rocks as it's now a separate plugin
Version 2.3.0
Added City Trees: Riverwood
Added City Trees: Whiterun Lanterns
Version 2.2.3
Replaced the rocks in the water stream in Whiterun
Rapid Rocks - By Pfuscher [Recommended but Not Required]
Added some Moss and Glowing Mushrooms to Markarth and Riften (Near Water/Waterfall)
Added 15 plants to Riften
Version 2.2.1
Added LoS II - Tamriel Master Lights Cities Version Patch
Version 2.2.0
Added more trees and plants to Solitude and Markarth
Changed the trees in Windhelm to snow trees
Updated Patches and Addon for City trees Ver. 2.2.0
Removed (Legacy of the Dragonborn Patch) as it no longer needed
Version 2.1.1
Added Eli's Breezehome Patch (Also works for The Ravens Breezehome)
Added Enhanced Lights and FX Patch
Version 2.1.0
Added More plants to Whiterun
Added Wind District Breezehome - Reborn Patch
Updated JK's Skyrim Patch
Version 2.0.0
Added More plants to Whiterun
Added Missing plants to City Trees: Open Cities Skyrim Edition
Added JK's Skyrim Patch to City Trees: Open Cities Skyrim Edition
You can now install both Capital Whiterun Expansion and Dawn of Skyrim patches
Version 1.5.0
Added Support for Open Cities Skyrim
Updated All Patches
What This Mod Does: Adds trees and plants to the cities and villages. Nature of the Wild Lands Add-On (Optional) - Replace trees with different models (Windhelm Not Included) Traverse the Ulvenwald Add-On (Optional) - Replace trees with different models (Windhelm Not Included) Mod is fully modular No Navmesh edits, Using collision boxes where needed to prevent NPCs from walking into the trees.
TGCoR Patch contains 21 ITMs which are intensional and should not be cleaned :)
Load Order Requirements: RU_CityTreesSE_*.esl *_OpenCity.esp (If using open cities) *_Addon*.esl *_Addon*.esp *Patch.esp
Mid-Game Install, Uninstall, Update Safe: Yes
Takes Up ESP Slot: No... The Plugins are ESL and ESL-flagged ESP. They will adhere to the ESP Load Order but their records will be loaded in ESL space.