About this mod
Build a base, summon a challenge, defeat it and reap the rewards!
- Requirements
- Permissions and credits
- Changelogs
What is Valheim Fortress
When the Valheim Devs released the blog "Fearsome Foes!" they talked about a concept called "Fortress Time!".
They did not go into details about what this idea was, but I was very excited! However, what that ended up being, while exciting was not what I was expecting.
I wanted a system that would encourage building a massive fortress, defending it, and reaping rewards for doing so!
So now you know half of what this mod means to be. The other half is primarily cosmetic, and ease of use.
That being, more colorways for buildable pieces along with new variants with the goal of helping ensure large-scale base defense does not become too tedious.
If you run into issues, have suggestions, or just want to chat about the mod you can join the discord server.
Got a bug to report or just want to chat about the mod? Drop by the discord or github.
discord invite
github link
Localizations - Translations
I accept community translations! Existing localizations can be found here.
I will keep the English translation up to date, if you would like to provide a translation feel free to reach out to me on discord or open up a github issue.
Features
Wave survival through the Shrine of Challenge. Cosmetic building variants, and functional building variants.
The shrine of challenge
This is what the vast majority of the code from this mod supports. A building which allows you to call dangerous enemies to attack you, in exchange for a reward.
Do you like fighting? Well you can now fight to get more resources!
The goal with the shrine of challenge is to provide a variable but high level of difficulty raid, which the player(s) can invoke in exchange for a promised reward.
The shrine will gradually unlock more levels and rewards as the server defeats the various bosses.
Shrine of the Arena
The Shrine of the Arena is somewhat the inverse of the shrine of challenge. Instead of enemies attacking from random remote locations the enemies all spawn on the shrine platform itself.
This shrine is designed to facilitate Arena fights, build yourself an Arena demonstrate your skills!
Again, this shrine is highly configurable and can use the same levels or seperate levels from the shrine of challenge. Build your own custom waves, select your favorite rewards and fight to the death!
Wild Shrines
Wild shrines come in a number of different flavors, one type per biome.
Each wild shrine will ask for different tribute, from their respective biome.
Upon providing the shrine with the required tribute it will spawn an easy wave of similar creatures, which will then reward you with resources from that biome upon completion.
This is all configurable!
Cosmetics
The secondary goal of this mod is to help in providing cosmetics and functional base building pieces!
These pieces likely need better color balancing, and might have other oddities at this point. I've got a slew of cosmetics that I would like to add. It will take time though.
Rugs
Crystal walls
Future Features / Incomplete things
There are a number of things that are not yet complete and these are the things I plan on working towards.
* Shrine of Challenge
* Add ward support checking to ensure that the player interacting with the shrine is allowed
* cosmetics
* Whitemarble cosmetic variant of blackmarble
* Torch color variants
* Lampost color variants
* Darkwood variant to aesthetically fit other tar coated wood pieces
Other Mods
If you like this mod maybe you'll like my other work
Valheim Armory
Credits
- A big thank you to Margmas, Venture, Redseiko and Probablykory for providing some examples and answers to my silly questions
- The valheim team for continuing to develop valheim, even after their initial roadmap!
- The continued blogposts about upcoming Valheim content, which got my gears grinding to make this mod
Known issues
- Localization does not work yet
- No Hugin tutorial for the Shrine of Challenge
- Sanity checking pieces recipes does not happen
- Building pieces sometimes don't have destructable bits
- Building pieces don't have wear and tear
When the Valheim Devs released the blog "Fearsome Foes!" they talked about a concept called "Fortress Time!".
They did not go into details about what this idea was, but I was very excited! However, what that ended up being, while exciting was not what I was expecting.
I wanted a system that would encourage building a massive fortress, defending it, and reaping rewards for doing so!
So now you know half of what this mod means to be. The other half is primarily cosmetic, and ease of use.
That being, more colorways for buildable pieces along with new variants with the goal of helping ensure large-scale base defense does not become too tedious.
If you run into issues, have suggestions, or just want to chat about the mod you can join the discord server.
Got a bug to report or just want to chat about the mod? Drop by the discord or github.
discord invite
github link
Localizations - Translations
I accept community translations! Existing localizations can be found here.
I will keep the English translation up to date, if you would like to provide a translation feel free to reach out to me on discord or open up a github issue.
Features
Wave survival through the Shrine of Challenge. Cosmetic building variants, and functional building variants.
The shrine of challenge
This is what the vast majority of the code from this mod supports. A building which allows you to call dangerous enemies to attack you, in exchange for a reward.
Do you like fighting? Well you can now fight to get more resources!
The goal with the shrine of challenge is to provide a variable but high level of difficulty raid, which the player(s) can invoke in exchange for a promised reward.
The shrine will gradually unlock more levels and rewards as the server defeats the various bosses.
Shrine of the Arena
The Shrine of the Arena is somewhat the inverse of the shrine of challenge. Instead of enemies attacking from random remote locations the enemies all spawn on the shrine platform itself.
This shrine is designed to facilitate Arena fights, build yourself an Arena demonstrate your skills!
Again, this shrine is highly configurable and can use the same levels or seperate levels from the shrine of challenge. Build your own custom waves, select your favorite rewards and fight to the death!
Wild Shrines
Wild shrines come in a number of different flavors, one type per biome.
Each wild shrine will ask for different tribute, from their respective biome.
Upon providing the shrine with the required tribute it will spawn an easy wave of similar creatures, which will then reward you with resources from that biome upon completion.
This is all configurable!
Cosmetics
The secondary goal of this mod is to help in providing cosmetics and functional base building pieces!
These pieces likely need better color balancing, and might have other oddities at this point. I've got a slew of cosmetics that I would like to add. It will take time though.
Rugs
- Green circle rug
- Red circle rug
- Yellow circle rug
Crystal walls
- Green crystal wall
- Blue crystal wall
- Red crystal wall
- Yellow crystal wall
Future Features / Incomplete things
There are a number of things that are not yet complete and these are the things I plan on working towards.
* Shrine of Challenge
* Add ward support checking to ensure that the player interacting with the shrine is allowed
* cosmetics
* Whitemarble cosmetic variant of blackmarble
* Torch color variants
* Lampost color variants
* Darkwood variant to aesthetically fit other tar coated wood pieces
Other Mods
If you like this mod maybe you'll like my other work
Valheim Armory
Credits
- A big thank you to Margmas, Venture, Redseiko and Probablykory for providing some examples and answers to my silly questions
- The valheim team for continuing to develop valheim, even after their initial roadmap!
- The continued blogposts about upcoming Valheim content, which got my gears grinding to make this mod
Known issues
- Localization does not work yet
- No Hugin tutorial for the Shrine of Challenge
- Sanity checking pieces recipes does not happen
- Building pieces sometimes don't have destructable bits
- Building pieces don't have wear and tear