About this mod
HARDCORE. GRIMDARK. NO MERCY. FOR THE LION ! ....
... IN THE DARKNESS OF SPACE, NO ONE CAN HEAR YOU ...
This is the continuation of my Apocalypse Deathwish mod. Now includes the content of Project Grim Dark and my Sound SFXs Overhaul mod.
- Permissions and credits
--> READ FIRST <--
The mod only works in private lobbies and Singleplayer. And EVERYONE MUST HAVE THE MOD INSTALLED. Both hosts and clients. Otherwise, clients will not be able to reload, sprint, use weapons, get desynced, and experience a lot of bugs.
If you join a server without the mod as a client with the mod, you will experience rollbacks, desync, and more bugs.
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Known bugs:
The modified file "\...\Content\AI\Trees\Stealer\BTEXP_Genestealer.uasset" in my mod causes crawling genestealers to often get stuck in the environment and block all genestealers behind them. BTEXP_Genestealer.uasset will be removed in the next update 1.1.
What is coming in the next update?
More ranged enemies in the levels. Improved Servo Skull damage from the Tactical Terminator. Balance changes to player weapons: Reload times and maybe time to kill adjustments. Bug fix for Genestealers stuck in the environment.
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GAMEPLAY YOUTUBE: https://www.youtube.com/watch?v=G7Kdhhav97A
OVERVIEW
IN THE DARKNESS OF SPACE, NO ONE CAN HEAR YOU ...
Last Light of Dawn - In the Heart of Shadow is the continuation to my mod Apocalypse Deathwish.
For compatibility reasons, the Apocalypse mod will not be continued, but will be continued as an independent mod.
Now includes the content of Project Grim Dark and my Sound SFXs Overhaul mods.
The artificial restrictions on players, such as the removal of class abilities and some movement restrictions, have been adjusted based on player feedback.
--- Reworked Weapons ---
Soulblaze! Set your enemies ablaze with the Librarian's Sword!
The MK1 and MK2 storm bolters are now deadly as they should be.
Redemption has been revised. The Redemption can now be equipped in place of the MK1 Bolter. And the MK1 Bolter has now taken the place of the Redemption.
AoE from weapons have been reduced or removed.
Balance changes to most weapons to make each weapon relevant.
Overly powerful weapons have been nerfed and weak weapons have been buffed.
--- Player Balance ---
The Apothecary loadout is now fixed and cannot be changed.
The reason is to limit the Apothecary's extremely strong healing ability and his solo abilities.
He will now always spawn with a Powerfist, longer cooldowns and Redemption.
Tactical and Chaplain's revive abilities have been removed.
The Tactical has a shorter cooldown on his abilities if he has the 20% cooldown reduction rune selected for the appropriate ability.
Players have increased base speed, but no sprint. Similar to the Vermintide games.
--- GENESTEALER HYBRIDS ---
Heavy Stubber and Autogun no longer deal damage to players.
--- GENESTEALER ---
Better AI.
Broodlords now spawn at level start randomly somewhere on the map in hunting mode. Once they can find a way to the player, they will track him down and attempt to kill.
--- MAPS ---
Turrets are now always active.
Doors are now always closed by default.
--- GAMEPLAY AND LORE ---
The Machine Spirit has quarantined the ship sections. All entrances are blocked.
--- OTHERS ---
Additional vanilla bug fixes such as the "warrior spawn bug" and the "white screen and never ending game bug when the bomb explodes in the special mission".
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Find more Mods on our Modding Discord.
Warhammer Unreal Engine Games Modding Discord: https://discord.gg/vQ4M82ggb3
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HOW TO INSTALL
Installation:
Extract first the .zip Archive.
Identify the location of your Space Hulk Deathwing Paks folder. By default this is:
C:\Program Files (x86)\Steam\steamapps\common\Space Hulk Deathwing - Enhanced Edition\SpaceHulkGame\Content\Paks\
Create here a new Folder ~mods
Copy the 500-MODNAME_P.pak Mod to ~mods
This will result in a .pak file located at: \...\SpaceHulkGame\Content\Paks\~mods\500-MODNAME_P.pak
Uninstallation:
Delete 500-MODNAME_P.pak