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Changelogs
Version 0.98
Renamed FootprintsSand-patch-alt.esp to FootprintsSand-patch.esp to maintain the master relationship with the Ultimate Fix and other mods (with permission by Modal1)
Version 0.97
Optimized footprints design to work well with any terrain pack without the need for custom landscape files
Version 0.96
This update was made in collaboration with Modal1, the author of the Sand patch and includes changes to an .esp to add normal maps to new unique designs for sand, mud and ash
Version 0.95
Added barefoot variants for snow, mud and sand (WIP)
Version 0.94
More refinements
Version 0.93
Addressed the alpha glow.
Version 0.92
Recolored sand and mud footprints to better match the environment.
Version 0.91
Designed new wet sand (mud) footprints. Adjusted snow footprints opacity.
Version 0.9
Initial release
When playing in VR, I've noticed the original footprints were on a smaller side compared to boots NPCs are wearing, and the snow material around them often didn't match the landscape texture given the variety of modpacks. I've created new lore friendly footprint designs without modern treads and used an advanced technique to blend them with the terrain. Includes barefoot variants.
Works with snow, ash, sand and mud thanks to a permission to build this mod upon a Footprints Sand patch by modal1. Original Footprints mod is required.