MechWarrior 5: Mercenaries

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sicsix

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sic8

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About this mod

This mod introduces VR support with a completely redesigned user interface for VR. Each Mech features a custom designed cockpit featuring physical screens and a 3D HUD. Performance has been greatly improved thanks to optimisation efforts and the integration of praydog's UEVR injector.

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This mod completely overhauls the in-Mech experience with a fully custom user interface, remodelled cockpits with physical screens, extensive optimisations, and many tweaks and improvements. The mod supports all base game and DLC Mechs.


Join us on Discord for support, mod compatibility, mod recommendations, and pre-release updates here: MechWarriorVR Discord


IMPORTANT KEYBINDS
F9: Recentre VR view
F10: Toggle VR - you will want to toggle VR off while in the Leopard
Home: Toggle VR mouse cursor
Ins: Open UEVR menu
F8: Toggle Ares system menu for customising the Mech interface - use your weapon selection bindings to navigate the menu, this defaults to the arrow keys and Right Ctrl for select


QUICK START GUIDE
This quick guide will take you through getting the mod set up and working
  • Download the latest release from the Nexus including the UEVR Config file
  • Rename the UEVR config file to MechWarrior-Win64-Shipping
  • Download the MW5 Mod Compatibility Pack 5.1
  • Download praydog's Universal Unreal Engine VR Mod from here UEVR Nightly Release, you'll need the UEVR.zip file NOTE: You will need this release for the mod to function correctly
  • Extract the UEVR zip file somewhere, you may need to add an exception to your antivirus software for this folder
  • Install and activate all four MechWarriorVR mods included in the zip file along with the MW5 Mod Compatibility Pack in MW5 using the in-game mod manager or whatever method you prefer
  • Connect your headset and launch your headset software: SteamVR, Oculus, or Virtual Desktop
  • Launch MW5 however you wish NOTE: You do NOT want to launch MW5 with any command line parameters eg. -allowhmd and -d3d12
  • Open Settings, go to Graphics, and set everything to LOW except textures which can remain MAXIMUM. You will likely be able to increase these settings later if you have performance to spare.
  • Ensure that Ray Tracing is disabled, this provides zero visual benefit and may cause crashes
  • Go to Display and ensure DLSS Quality is set to OFF otherwise you will get ghosting
  • Launch UEVR with MW5 still running, it might be easier putting MW5 in windowed mode with ALT+ENTER
  • In UEVR ensure OpenXR is selected and Nullify VR Plugins is enabled
  • Click Import Config and navigate to the UEVR config file you renamed earlier NOTE: The config zip file must be renamed to MechWarrior-Win64-Shipping before import (leave it zipped up). After import an Explorer window will open and it now should contain a folder named MechWarrior-Win64-Shipping
  • Above the Inject button, open the dropdown box and find MechWarrior-Win64-Shipping from the list and select it
  • UEVR will warn you that it has detected VR plugins in MW5, click Yes to go to the plugins directory and delete or move the Oculus and OpenVR folders (you will need to close MW5 in order to do this, restart it once deleted)
  • Once this is done hit the Inject button
  • Inside MW5 you should now be able to press Ins to toggle the UEVR menu on and off. You can change keybinds in here later if desired
  • Start an instant action game, pick a mech with VR in the top left corner and put on your head set, you should be in VR at this point
  • Press the F9 key to reset headset position, and if you want to see your mouse cursor while in VR hit the Home key
  • In mech you can also press F8 by default to open the settings menu for the mech displays and HUD, use your weapon selection bindings to navigate the menu, this defaults to the arrow keys and Right Ctrl for select


COCKPIT MODELLING CREDITS:
  • Annihilator - Perq
  • Assassin - Perq
  • Atlas - Perq
  • Archer - Perq
  • Awesome - Perq
  • Banshee - sic*
  • BattleMaster - Stumblingdrunk
  • Blackjack - sic*
  • Black Knight - sic*
  • Catapult - Perq
  • Cataphract - Stumblingdrunk
  • Centurion - Perq
  • Champion - Perq
  • Charger - Stumblingdrunk
  • Cicada - sic*
  • Commando - sic*
  • Corsair - Perq
  • Crab - Perq
  • Crusader - Stumblingdrunk
  • Cyclops - Perq
  • Dervish - Perq
  • Dragon - Perq
  • Enforcer - sic*
  • Firestarter - Stumblingdrunk
  • Grasshopper - sic*
  • Griffin - Stumblingdrunk
  • Hatamoto-Chi - Stumblingdrunk
  • Hatchetman - sic*
  • Flea - Perq
  • Highlander - Stumblingdrunk
  • Hunchback - sic*
  • JagerMech - Perq
  • Javelin - sic*
  • Jenner - sic*
  • King Crab - Perq
  • Kintaro - Perq
  • Locust - sic*
  • Longbow - Stumblingdrunk
  • Marauder - Perq
  • Marauder II - Perq
  • Mauler -sic*
  • Nightstart - Stumblingdrunk
  • Orion - Stumblingdrunk
  • Panther - sic*
  • Phoenixhawk - sic*
  • Quickdraw - sic*
  • Raven - sic*
  • Rifleman - Perq
  • Shadow Hawk - Perq
  • Spider - sic*
  • Stalker - sic*
  • Thunderbolt - Stumblingdrunk
  • Trebuchet - Stumblingdrunk
  • UrbanMech - sic*
  • Victor - Perq
  • Vindicator - sic*
  • Vulcan - sic*
  • Warhammer - Perq
  • Wolfhound - sic*
  • Wolverine - Perq
  • Zeus - sic*
61 / 61 cockpits modelled


CREDITS
Stumblingdrunk and Perq for their playtesting and cockpit modelling
KITT for his VRWARRIOR mod that inspired this, tips on how to overcome early VR obstacles, and letting us spam his Discord channel while working on this
praydog for his work on UEVR that allows us to bypass the buggy VR rendering plugins bundled with MW5 and get much better performance to boot
MagnumGB for his work on the MW5 Compatability mod